# Start mission

Export to manually start a mission server side, in case you want to integrate it with your code

## Export: startMission

```lua
exports["missions_creator"]:startMission(templateId, playerIdOrArray)
```

#### Parameters

| Name              | Data Type | Description             |
| ----------------- | --------- | ----------------------- |
| `templateId`      | integer   | The mission template ID |
| `playerIdOrArray` | integer   | table                   |

#### Return value

| Name         | Data Type | Description                                                                             |
| ------------ | --------- | --------------------------------------------------------------------------------------- |
| `instanceId` | number    | The instance ID of the newly created mission or nil if the mission could not be created |


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