RegisterNetEvent("drugs_creator:soldToNPC", function(playerId, drugName, drugQuantity, totalDrugPrice)
local xPlayer = ESX.GetPlayerFromId(playerId)
local random = math.random(1, 2)
if(drugName == "weed" and random == 1) then
xPlayer.addInventoryItem("weed", 3)
xPlayer.showNotification("Here you have 3 bonus weed")
end
end)