# On mission success

Event triggered on mission success

## Event

Add this event in any server file you want to use it in

```lua
RegisterNetEvent("missions_creator:missionCompleted", function(instanceId, missionId, players)

end)
```

### Parameters

| Name         | Data Type | Description                                          |
| ------------ | --------- | ---------------------------------------------------- |
| `instanceId` | integer   | Unique session ID                                    |
| `missionId`  | integer   | Mission ID, the one you see in admin menu            |
| `players`    | table     | Table containing players who partecipate the mission |
