This page will have events that are triggered after a player farms anywhere
Farms
RegisterNetEvent("farming_creator:farms:completed", function(playerId, farmId, givenItems)
-- An example for a xp system
TriggerEvent("xp_system:addXp", playerId)
end)
Fields
RegisterNetEvent("farming_creator:fields:completed", function(playerId, fieldId, givenItems)
-- An example for a xp system
TriggerEvent("xp_system:addXp", playerId)
end)
Foundries
RegisterNetEvent("farming_creator:foundries:completed", function(playerId, foundryId, givenItems)
-- An example for a xp system
TriggerEvent("xp_system:addXp", playerId)
end)
Seeds
RegisterNetEvent("farming_creator:seeds:interacted", function(playerId, seedId, givenItems)
-- An example for a xp system
TriggerEvent("xp_system:addXp", playerId)
end)
Workbenches
RegisterNetEvent("farming_creator:workbenches:completed", function(playerId, workbenchId, givenItems)
-- An example for a xp system
TriggerEvent("xp_system:addXp", playerId)
end)