This page will have events that are triggered after a player farms anywhere
Farms
RegisterNetEvent("farming_creator:farms:completed", function(playerId,farmId,givenItems)-- An example for a xp systemTriggerEvent("xp_system:addXp", playerId)end)
Fields
RegisterNetEvent("farming_creator:fields:completed", function(playerId,fieldId,givenItems)-- An example for a xp systemTriggerEvent("xp_system:addXp", playerId)end)
Foundries
RegisterNetEvent("farming_creator:foundries:completed", function(playerId,foundryId,givenItems)-- An example for a xp systemTriggerEvent("xp_system:addXp", playerId)end)
Seeds
RegisterNetEvent("farming_creator:seeds:interacted", function(playerId,seedId,givenItems)-- An example for a xp systemTriggerEvent("xp_system:addXp", playerId)end)
Workbenches
RegisterNetEvent("farming_creator:workbenches:completed", function(playerId,workbenchId,givenItems)-- An example for a xp systemTriggerEvent("xp_system:addXp", playerId)end)