Get closest door
Returns the closest active door to the player
Export
exports["doors_creator"]:getClosestActiveDoor()
Return
Name
Data Type
Description
door
table
Table containing the door.id and the door.object
distance
float
Distance from the door
Example
Citizen.CreateThread(function()
local closestDoor, closestDist = exports["doors_creator"]:getClosestActiveDoor()
if(closestDoor and closestDist < 3.0) then
print("The closest door is " .. closestDoor.id .. " and is " .. closestDist .. " meters away")
end
end)
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