Get closest door

Returns the closest active door to the player

Export

exports["doors_creator"]:getClosestActiveDoor()

Return

NameData TypeDescription

door

table

Table containing the door.id and the door.object

distance

float

Distance from the door

Example

Citizen.CreateThread(function() 
    local closestDoor, closestDist = exports["doors_creator"]:getClosestActiveDoor()

    if(closestDoor and closestDist < 3.0) then
        print("The closest door is " .. closestDoor.id .. " and is " .. closestDist .. " meters away")
    end
end)

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