Item harvested
Triggered after an harvestable item has been harvested
Event
RegisterNetEvent("drugs_creator:harvest:itemHarvested", function(playerId, itemName, itemQuantity)
end)
Parameters
Name
Data Type
Description
playerId
int
Player server ID
itemName
string
Item ID just harvested
itemQuantity
int
Item quantity harvested
Example
-- An example for a xp system
RegisterNetEvent("drugs_creator:harvest:itemHarvested", function(playerId, itemName, itemQuantity)
TriggerEvent("xp_system:addXp", playerId, itemQuantity)
end)
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