# Panic button pressed

This event is triggered when a player uses the panic button

## Event

```lua
AddEventHandler("trackers_creator:playerPressedPanicButton", function(playerId)

end)
```

### Parameters

| Name       | Data Type | Description                                              |
| ---------- | --------- | -------------------------------------------------------- |
| `playerId` | integer   | The server ID of the player who pressed the panic button |

## Example

```lua
RegisterNetEvent("trackers_creator:playerPressedPanicButton", function(playerId)
    local name = GetPlayerName(playerId)
    local plyPed = GetPlayerPed(playerId)
    local coords = GetEntityCoords(plyPed)
    
    print("Player " .. name .. " pressed panic button in coordinates " .. tostring(coords))
end)
```


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