Last updated 1 year ago
This event is triggered when a player loses signal of a tracker, because he lost the required item
AddEventHandler("trackers_creator:playerPressedPanicButton", function(playerId, trackerId) end)
RegisterNetEvent("trackers_creator:playerLostSignalWithTracker", function(playerId, trackerId) -- You can use any code there to retrieve data from the database or do anything end)
playerId
integer
The server ID of the player
trackerId
The tracker ID which lost signal