Pocket crafting finished

This event is triggered when a player completes a pocket crafting process.

Event Name

"drugs_creator:pocketCraftingFinished"

Parameters

Name
Type
Description

playerId

number

The server ID of the player who completed the crafting

itemName

string

The name of the pocket crafting item that was used

Description

This event is triggered after a player successfully completes a pocket crafting process. It is fired right after the player receives their crafted item.

Example Usage

AddEventHandler("drugs_creator:pocketCraftingFinished", function(playerId, itemName)
    print("Player " .. playerId .. " finished crafting with " .. itemName)
end)

Last updated

Was this helpful?