Set door ID state (locked/unlocked)
Export
exports["doors_creator"]:setDoorState(doorId, state)
Parameters
Name
Data Type
Description
doorId
integer
The door ID
state
integer
Door new state. 1 = locked, 0 = unlocked
Example
Citizen.CreateThread(function()
local doors = exports["doors_creator"]:getAllDoors()
-- This will close ALL the doors
for k, doorData in pairs(doors) do
exports["doors_creator"]:setDoorState(doorData.id, 1)
end
end)
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