Last updated 1 year ago
Triggered after an item has been harvested in a field
RegisterNetEvent("drugs_creator:fields:itemHarvested", function(playerId, fieldId, itemName, itemQuantity) end)
-- An example for a xp system RegisterNetEvent("drugs_creator:fields:itemHarvested", function(playerId, fieldId, itemName, itemQuantity) TriggerEvent("xp_system:addXp", playerId, itemName, itemQuantity) end)
playerId
int
Player server ID
fieldId
Field ID where the item was harvested
itemName
string
Item ID just harvested
itemQuantity
Item quantity harvested