Player shop sold object

Triggered after a player sells an object to a player owned shop

Event

RegisterNetEvent("shops_creator:playersShops:soldObject", function(playerId, shopId, itemId, quantity)

end)

Parameters

Name
Data Type
Description

playerId

integer

The player ID who sold the object

shopId

integer

The shop ID (the same that's in the database)

itemId

string

The item ID that was sold

quantity

integer

The quantity of items sold

Where to insert the code?

You can place it in the file integrations/sv_integrations.lua of the script, at the bottom of the file on new lines

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